Curve¶
Curve-based modelling, conversion and deformation utilities.
Resample Curve/Edge¶
Adds a Geometry Nodes modifier that allows an edge or curve to be resampled through modifier controls.

Edge/Curve Pipe¶
Adds a Geometry Nodes modifier that turns an edge or curve into a tube or pipe.

The generated pipe includes automatic UVs and can use a custom profile.
Separate By Loose Parts¶
Separates curves by loose parts, similar to Blender's mesh Separate by Loose Parts workflow.
Align Curve Direction¶
Attempts to make curves with a similar flow use the same curve direction. (Works in both edit and object mode)

Smooth Tilt (Gentle)¶
A more sensitive alternative to Blender's built-in Smooth Tilt operator, designed to provide finer control over softening out the twists in curves.

Tube 2 Curve¶
Converts tube or pipe geometry back into a center curve. Works on even very complex geometry such as trees and branches.
